Shopping in a Pandemic: A Persuasive Game for COVID-19

Dino-Store is a persuasive game that was designed to use gamification way to communicate with people and raise awareness on COVID-19. The game's setting is grocery shopping and the mechanic indicates that how different protection strategies, such as wearing mask, keeping social distance can affect people's infection chances in the COVID-19 pandemic.

Project Name
Faculty Lead(s)
Janet Murray
Student Name(s)
Yuchen Zhao, Terra Mae Gasque, Ryan J. Winstead, Kevin Tang, Drew J. Busch, Marian Dominguez-Mirazo
Main Contact
Janet Murray
Lab Name
Prototyping eNarrative Lab
Video Title
Shopping in a Pandemic: A Persuasive Game for COVID-19
Video URL
https://www.youtube.com/watch?v=BEEH-6FBpSk